About Me

My photo
Brisbane, QLD, Australia
Full Time Student Queensland University of Technology. Bachelor of Health Science (Public Health) and Bachelor of Creative Industries (Media & Communications). This blog has been created specifically for a uni assignment in Virtual Cultures (KCB201). **** By the way I'm currently looking for Medical students interested in working with people suffering from Eating Disorders for my work in the health field. As you can see I love Anime and am looking for both Anime/Magna artists and Claymation artists for a feature film and TV series for my work in Creative Industries. You don't have to be a QUT student or a student at all but preferably live in Brisbane. View complete profile for contact info.

KCB 201 Blogging Thoughts

KCB 201 Blogging Thoughts
www.quizilla.com

snow girl

snow girl

Anime Crying Girl

Anime Crying Girl
www.gamestv.org/event/4811-heroes-vs-panzerclan/

Sunday, May 11, 2008

Web 2.0, Part 2.

The Web 2.0 Expo, April, 2008.

Web 2.0 views and understands the internet as platform. There is more innovation and collaboration today than even just one year ago as a result of the introduction of Web 2.0/social software. It is being utilised by mainstream business in a way that was unthinkable only a few years ago, enabling greater efficiency, problem solving and better communication. As O'Reilly (2008) states :
"Everyone understands that this is the new game, not just something for consumer startups. Everyone in the computer industry, everyone in mainstream business, needs to learn the new rules, exploit the new opportunities, and help to invent the future. This is a better time to be an internet entrepreneur than in the giddiest moments of 2006 and 2007."
In the lead up to the recent Web 2.0 Expo (San Francisco, April 22-April 25, 2008) Thomas Claburn declaired that:
"It might even be fair to say that Web 2.0 has won. Amazon (NSDQ: AMZN), Google (NSDQ: GOOG), Microsoft, and Yahoo are busy building upon the Web as a platform, along with thousands of startups and other large companies like Adobe (NSDQ: ADBE), IBM (NYSE: IBM), Oracle (NSDQ: ORCL), and Sun."
The major purpose of the Web 2.0 expo was to address and explore the many issues, such as privacy, user control of data, open vs. closed API's, the importance of integrating new mobile and semantic web applications, business models beyond advertising, especially in a world in which Web 2.0 platforms are assets becoming serious and fundamental business infrastructure.